Actually not too bad! Movement seems a little fast - navigation is difficult when you're too fast to walk and turn at the same time. Other than that pretty good!
Actually not too bad! Movement seems a little fast - navigation is difficult when you're too fast to walk and turn at the same time. Other than that pretty good!
I like this little game quite a bit. Only issue I had was that there seemed to be 'safe' spots in the boss fight that made those levels rather easy. Also, in the last level its possible to leave the screen on the left side. Seemed like unexpected behaviour to me.
Thanks for your response. I will look into that.
Pretty cool game! I like it very much overall.
Here are a few issues I noticed:
* The blue colour goes outside the mana bar for a frame or so when picking up a lot of mana
* I couldn't open level 3, no matter how many times I beat level 2
* In the shop, it is not clear which spells are permanent and which are one-time use spells
* Some of the wording could be improved, but that's no biggie
Cool concept overall!
Thanks for the good advice. There is work to do.
Needs improvement:
* You don't always respawn when falling off
* The game starts very fast paced - if you didn't read the instructions you loose right away
* Might be a Unity WebGL problem, but the game doesn't load for me 3 out of 4 times
* There's a spelling error on the Game Over screen
* The speed up / speed down is jumpy, doesn't react everytime the buttons are pressed
* A way to keep track of your previous distance would be neat
Good:
I see you got the distance counter and the repeating platforms right
Hobbyist Self-Taught Game Development Enthusiast
Canada / Germany
Joined on 5/13/15